Tonight's task: Review Unity3d Animation Tutorials

Goal = Animate a simple object.
Stretch Goal = Animate something with bones.
Mesh Goals = Build Eye of Madness out of primitives for protyping and timing.


Pre-Superbowl Work Day

- Add visual elements to FD-OR project.
1. Vortex of despair - Version 1 DONE INTEGRATED
2. Eye of madness - Version 1 Rough Working
3. Speed particles - Delayed
4. Player Falling Camera - Version 0.5 DONE
   A. Repurpose Spaceship Controller - Not necessary.

- Design and Build 1 Day Project
1. Doo Doo Jump
   A. Learn basic Unity3d physics systems
   B. Create and animate main character to learn basic animation systems
     i. 2D/3D combo
   C. Web Publish